Clackyard app icon — an ivory double-six domino, tilted, with orange pips and a brass spinner stud on its divider, on midnight-blue felt

▶ COMING SOON  //  iOS + ANDROID + MAC + PC

Clackyard

Match the ends. Cover every double.
Lowest count wins.

Match the pips and run your own train out from the centre double — and the turn you can't, your train is open for the whole table to play on. Two domino games, Mexican Train and Chicken Foot, for a table of two to sixteen. Everybody brings their own screen — a phone, a tablet, a laptop — one of them hosts the table, and any empty seat is filled by a bot. Lay a double and it has to be covered before anybody plays anywhere else; in Chicken Foot it wants three tiles before the table moves on. Every round opens one double lower, whatever is left in your hand counts against you, and the lowest total at the end wins.

PRIVACY POLICY

Both store buttons are dead on purpose. Clackyard is not on the App Store and not on Google Play yet, so there is nothing behind them to link to — they become real links the day it is live, and not one day earlier. What we can tell you now is the shape: paid once, and one App Store purchase covers iPhone, iPad and Mac. No ads, no in-app purchases, no account, no sign-in. Questions before then: info@machinautstudios.com.

▶ THE LOOP

HOW IT PLAYS

A game is one round per double, from the top of the set down to double-blank — or one, three, five or seven of them, if the host would rather be in bed by eleven. Whatever you are still holding when somebody goes out counts against you, and the lowest total at the end wins. Nobody shuffles a hundred and ninety tiles, nobody counts pips by hand, and nobody argues about whose train is open.

▶ THE ARRANGEMENT

ONE DEVICE OWNS THE GAME

No server of ours. There isn't one to have.

Clackyard is self-hosted. One player's device holds the only real boneyard, runs every rule, and sends each of the other seats a version of the table with every other player's hand blanked out before it leaves. Nobody can see a tile they are not holding, and that includes the host. Close the app mid-round and the table is still there when you come back; up to twenty unfinished games wait on a shelf, rules and roster intact.

Online play is the one part of this game that leans on somebody else's servers. Solo and same-Wi-Fi tables lean on nothing but the devices in the room, and they are the ones we would tell you to buy it for.

▶ THE HONEST BIT

ONE PRICE, FOREVER

Clackyard is a premium game and nothing else. No ads. No in-app purchases. No account, no sign-in. No analytics. There is no subscription, no season pass, no currency, no energy meter and no tile-skin shop — none of those things were built, so none of them can arrive in an update you didn't ask for. You buy it once and own all of it.

We do not print prices here. A figure written on this page goes stale the day a store moves it and nobody notices; the store page you buy from is always current and always right for your territory.

▶ ONE CODEBASE

WHERE IT RUNS

Built with Flutter: one codebase across iOS, iPadOS, Android, macOS, Windows and Linux. The rules of both games are one pure-Dart engine that no screen, no bot and no network layer is allowed to second-guess, and the host's device is the one running it — so a phone and a laptop at the same table are reading the same game rather than each keeping its own opinion of it.

▶ ON THE RECORD

IT COLLECTS NOTHING

Clackyard has no account, no sign-in, no server of ours, no analytics and no crash reporter, and there is no advertising or in-app-purchase code in the build at all. Your name, your avatar, your settings, your lifetime stats and your saved games are written to your own device's storage and stay there; deleting the app deletes all of it. A solo game or a same-Wi-Fi table sends nothing past your own network. Choosing Online — which you do on purpose, on the Host or Join screen or by opening an invite link — is the one exception, and the privacy page says exactly what reaches Epic Online Services when you do, and what does not. Purchases are handled by the store you bought from; we never see payment details.

READ THE CLACKYARD PRIVACY POLICY

▶ SUPPORT

SOMETHING NOT WORKING?

Email info@machinautstudios.com and we will help. A real person reads it. Say which device you are on and whether the table was solo, on the Wi-Fi or online — the version number is under Settings → About.

▶ WHERE THE PARTS CAME FROM

CREDITS

Every tile, the felt and the app icon are drawn in code — painters and a fragment shader, no imported art. Every sound is synthesized rather than recorded, the clack included: one modelled resin tile landing on one modelled tabletop, jittered so that a shuffle of ninety clacks never sounds like one sample on repeat. Type is Lilita One and Nunito, both under the SIL Open Font License, with the licence texts bundled in the app's own licence page. Everything else came off our own line.